Master the mobile applications development with Xamarin Forms

Table of Contents

Learning Xamarin Forms will help you create well-structured and easy-to-maintain mobile applications.

Nowadays, any development company, small business or freelancer that wants to have a good development architecture, good support, constant updates, supported business environments, etc. uses Xamarin and if it wants to support several platforms use Xamarin Forms.

Are you delivering applications on time and on a budget or do you feel that you are falling behind in development processes?

Here you will become a master of Xamarin Forms, although you have never touched this tool before. In this guide, I will go from the most basic to the most advanced.

Here you will discover:

  • You will learn to create applications with Xamarin Forms to get the results you want.
  • You will know how to monitor and analyze your applications (without anyone’s help).
  • You will create applications with me from scratch (to be sure that you are doing well).
  • You will discover how are the applications that users like and get loyalty.

Download the perfect complement for this Guide for FREE

My Resource Pack for Creating Mobile Applications with Xamarin Forms

Where are you now with Xamarin Forms?


Let me tell you something: one of my common challenges is to make or create mobile applications as well as possible without greatly increasing delivery times. Who says you can’t get results in a short time? I promise you that it is possible if you have everything well structured.

Start here if …

  • You have never used Xamarin Forms and you want to understand how it works.
  • You have used another framework, but it has not worked.
  • You want to understand perfectly how you should create applications with Xamarin according to the point where you are.

What do you think if you start with these articles, downloadables and courses that I have selected for you? Here I leave you the most important. It is not necessary that you follow them in order, choose the one that interests you most right now.


You have already taken the most important step: create an application and that is great because the most difficult thing you have already done. Now is the time to understand what works and why and what are the right tools to make your applications a success.

This is your site if …

  • You have already created an application and want to improve it.
  • You need to automate the development processes and you don’t know how or why it is essential.
  • You want to publish your applications with the best practices and you don’t know how to start.
  • You want to learn to receive feedback to reach your ideal user directly.
  • You need to report your applications to analyze the results.

If I were in your place (which, in fact, I was at the beginning), I would like to have these resources at hand:


!! Congratulations!! I see that you have already fought a few battles with Xamarin Forms. Now we are going to win the war, aren’t we? I want to help you scale your applications, measure them correctly and get the best results.

Start here if …

  • You want to learn how to scale applications with Xamarin without fear.
  • You want to automate and manage development processes.
  • You plan to create applications that need to be constantly updated.
  • You need to analyze the results of your applications in a professional way.

I am sure that these resources will make your job easier:

Here you have tools to work with Xamarin Forms

CSharp for Markup

Create user interfaces and declarative styles with C # instead of XAML in Xamarin Forms in a very fluid and understandable way.


This wonderful plugin validates data, entered by users, that can be used to inform them about the validation performed.

  Xamarin.Forms Visual Material

It can be used to apply the Material Design rules to Xamarin.Forms applications, creating applications that look very identical on iOS and Android.


It provides a unique cross-platform API that works with any Xamarin.Forms, Android, iOS or UWP application that can be accessed from a shared code, no matter how the user interface is created.

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